Spring 2016 Sprint Schedule

posted by: Mr. Bergquist 5 February 2016 No Comment

Our Sprint Schedules (subject to modification)

—Sprint Dates (with initial Team Milestones)

Sprint 0: Feb 7 – Feb 19th

  • All: Establish Milestones, MVP’s, and Stories

Sprint 1: Feb 22nd – March 17th Demo:

  • Tank Robot Mapper MVP – Robot can Drive around and take pictures – taking pictures was not integrated, targeted for Sprint 2

Sprint 2:  March 21 – April 6th Demo (Wednesday before Spring Break):

  • Eatin’ Gud MVP – Track Daily Calories, stored to Local Database, & Display Weekly & Monthly History.
  • Blocl MVP – Drag, Flip & Rotate, place pieces with logic (placement and game over/winner), and pass & play.
  • TidePool MVP – Template for organism, 10 organisms in local database, images hosted externally, initial questions identify appropriate organisms.
  • ParCare – Induction detector prototype using breadboard connecting with App.
  • Tank Robot Mapper MVP – Robot can Drive around and take pictures

Sprint 3: April 18th – May 5/6th Demo (Note: YAC submissions by 4/29)

  • Eatin’ Gud (UPDATED): Input daily calories & meals, Store information in a local database, View My Meal History page shows inputted information in an organized way, and Set a person’s daily calorie goal. (Previously: online database, registration & logins for user accounts, and integration with current pages.)
  • Blocl (Updated) – progress report on new Goal: finish making pieces place correctly and implementing logic, focusing on a better pass-n-play game.
  • TidePool MVP (UPDATED Complete previous sprint goal of MVP) – Template for organism, 10 organisms in local database, images hosted externally, initial questions identify appropriate organisms.
  • Tank Robot Mapper (UPDATED) – Progress check in towards: Robot can navigate a familiar environment
  • ParCare – progress check in toward next Sprint…

Sprint 4: May 9th – 26th Demo

  • ParCare – communications feedback to Server.
  • TidePool (UPDATE previously from last sprint – add images to questions, increase to 50-100 organisms in database, and streamline (improve) questions to identify appropriate organisms
  • Tank Robot Mapper (UPDATE moved from Sprint 3) – Robot can navigate a familiar environment
  • Blocl: finish making pieces place correctly and implementing logic, focusing on a better pass-n-play game.
  • Eatin’ Gud (UPDATED): Gather calorie entries into daily & weekly totals for display pages, test data entry screen to help to verify and establish data for testing, show Achievement status (latest achievements met), and Display data and then charts of daily, weekly, monthly calorie totals for History.

Sprint 5: May 31 – June 14th Final Demos: Tuesday June 14th.

  • Blocl finish making pieces place correctly and implementing logic, focusing on a better pass-n-play game.
  • Eatin’ Gud (UPDATED): Gather calorie entries into daily & sorted list of all entries for display pages, create a test data entry screen to help to verify and establish data for testing, show Achievement status with the push of a button.
  • ParCare: Coming soon…
  • TANKK Robot Mapper (UPDATE moved from Sprint 4) – Robot can navigate a familiar environment

FUTURE: After June 14th…

  • Blocl – online database storage, key to invite others to game, online next move communications.
  • Eatin’ Gud (UPDATED): Display data and then charts of daily, weekly, monthly calorie totals for History.

Typical Spring Schedule:
1st Monday: Sprint Planning meeting, determine Stories and Tasks
1st Thur: Initial Stand-up (Scrum) Meeting
(1st Sprint of a new project will take longer to create backlog of Stories & Tasks & Test Cases)
2nd Monday : Story Test Cases finalized & Stand up (Scrum) Meeting
2nd Thur: Stand-up (Scrum) Meeting
3rd Monday: Stand-up (Scrum) Meeting
3rd Thursday: Integration, build & testing
3rd Friday: Demonstration of new features (stories) and identification of fixes & tasks to go into next Sprint – or are we ready to release?

 

 

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