Grant Bronsdon (Garfield ’12) used the summer after his sophomore year to take a week long programming course at Bellevue College in order to get a better understanding of how to make video games. He learned C# and worked on a large team project. Read more about the course and see if you might want to take it, too!
What did you do in the class?
The class was on designing video games, so part of the time was spent introducing the language to the students and the rest of the time was devoted to actually designing a game. We went over basic concepts such as variables, methods, arrays, objects, XML, and so on.
Did you have a final project or any sort of cumulative work?
During the last day of the class, we all put our heads together and came up with one large game that incorporated many different aspects. We had a map of 100 rooms that were all connected to one another, with various mazes and pathways winding through the area. Your character had predefined statistics, including Hit Points, Strength, and Agility, as well as the power to equip items to attack with. A monster would chase after your character and if you ended up in the same room, you would be attacked and possibly killed. Each room also had its own descriptions as well as items. Considering that this program was mostly created in four hours, I think the coders deserve some props?
How much homework did you have from the class?
NONE! Although if you were interested in coding some more, or if you wanted to create another add-on, that was possible.
Any advice for students interested in programming or gaming?
If you can find the time for a class like this, it’s a perfect environment to learn aspects of coding, make a cool project, and discover how to work with others collaboratively on a really cool game.